Struct ObjectFetcher

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pub struct ObjectFetcher<PG>
where PG: PieceGetter + Send + Sync,
{ /* private fields */ }
Expand description

Object fetcher for the Subspace DSN.

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impl<PG> ObjectFetcher<PG>
where PG: PieceGetter + Send + Sync,

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pub fn new(piece_getter: Arc<PG>, max_object_len: usize) -> Self

Create a new object fetcher with the given configuration.

max_object_len is the amount of data bytes we’ll read for a single object before giving up and returning an error. In this implementation, it is limited to max_supported_object_length(), which is much larger than the maximum consensus block size.

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pub async fn fetch_objects( &self, mappings: GlobalObjectMapping, ) -> Result<Vec<Vec<u8>>, Error>

Assemble the objects in mapping by fetching necessary pieces using the piece getter, and putting the objects’ bytes together.

Checks the objects’ hashes to make sure the correct bytes are returned.

Auto Trait Implementations§

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impl<PG> Freeze for ObjectFetcher<PG>

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impl<PG> RefUnwindSafe for ObjectFetcher<PG>
where PG: RefUnwindSafe,

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impl<PG> Send for ObjectFetcher<PG>

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impl<PG> Sync for ObjectFetcher<PG>

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impl<PG> Unpin for ObjectFetcher<PG>

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impl<PG> UnwindSafe for ObjectFetcher<PG>
where PG: RefUnwindSafe,

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where T: 'static + ?Sized,

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